Update 0.C


Armaphract 0.C expands on the armory and customization, while adding a new class of unit: infantry.

  • Infantry systems, loading and unloading from vehicles
  • Upgraded building mechanics, with passable buildings which allow infantry to traverse their interiors
  • Specialized crew members and proper roles, damage
  • A modular loadout and crew system updated map visuals/graphics
  • Added a tutorial for infantry and a new defense mission

Check it out! Full changelog below.

Detailed changelog:

  • new tutorial mission: infantry
  • new mission 4: defend (it might be quite tough)
  • New special crew
    • Mahiri (gunner) : close quarters specialist
    • Marrow (commander): no skills yet :(
  • New tank: K-115
    • modular main battle tank designed to rival the K-75, with a 125mm autoloader and integral rocket pods.
  • Armory rework
    • Modular loadout system and customization/storage
    • Crew and module tabs
  • Crew
    • Roles, individualized damage
  • Modules
    • Rework to a grid-based system
    • Changes to optics, launchers,
  • QOL/controls
    • Look orders time out after a while
    • UI shows where units are blocked by fire
    • some visual options
  • Sand
  • Building rework
    • New building models
    • Building interior system
  • Infantry systems
    • Deployable from units which have troop compartments
  • Lots of bug fixes
  • Probably lots of new bugs
  • probably stuff I forgot I added

Files

armaphract_0.C_rc1.zip 256 MB
Sep 05, 2025

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